﻿<?xml version="1.0" encoding="utf-8"?><Type Name="DesignerCollection" FullName="System.ComponentModel.Design.DesignerCollection"><TypeSignature Language="C#" Maintainer="auto" Value="public class DesignerCollection : System.Collections.ICollection" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit DesignerCollection extends System.Object implements class System.Collections.ICollection, class System.Collections.IEnumerable" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.3300.0</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces><Interface><InterfaceName>System.Collections.ICollection</InterfaceName></Interface></Interfaces><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This collection object can store references to a set of designers.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Represents a collection of designers.</para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public DesignerCollection (System.Collections.IList designers);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Collections.IList designers) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue /><Parameters><Parameter Name="designers" Type="System.Collections.IList" /></Parameters><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.DesignerCollection" /> class that contains the specified set of designers.</para></summary><param name="designers"><attribution license="cc4" from="Microsoft" modified="false" />A list that contains the collection of designers to add. </param></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public DesignerCollection (System.ComponentModel.Design.IDesignerHost[] designers);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.ComponentModel.Design.IDesignerHost[] designers) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue /><Parameters><Parameter Name="designers" Type="System.ComponentModel.Design.IDesignerHost[]" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Creates a new designer collection from an array of designers. The collection does not clone the array.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.DesignerCollection" /> class that contains the specified designers.</para></summary><param name="designers"><attribution license="cc4" from="Microsoft" modified="false" />An array of <see cref="T:System.ComponentModel.Design.IDesignerHost" /> objects to store. </param></Docs></Member><Member MemberName="Count"><MemberSignature Language="C#" Value="public int Count { get; }" /><MemberSignature Language="ILAsm" Value=".property instance int32 Count" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><value>To be added: an object of type 'int'</value><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the number of designers in the collection.</para></summary></Docs></Member><Member MemberName="GetEnumerator"><MemberSignature Language="C#" Value="public System.Collections.IEnumerator GetEnumerator ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Collections.IEnumerator GetEnumerator() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.IEnumerator</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a new enumerator for this collection.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>An <see cref="T:System.Collections.IEnumerator" /> that enumerates the collection.</para></returns></Docs></Member><Member MemberName="Item"><MemberSignature Language="C#" Value="public virtual System.ComponentModel.Design.IDesignerHost this[int index] { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.ComponentModel.Design.IDesignerHost Item(int32)" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.Design.IDesignerHost</ReturnType></ReturnValue><Parameters><Parameter Name="index" Type="System.Int32" /></Parameters><Docs><param name="index">To be added.</param><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.ICollection.CopyTo"><MemberSignature Language="C#" Value="void ICollection.CopyTo (Array array, int index);" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void System.Collections.ICollection.CopyTo(class System.Array array, int32 index) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="array" Type="System.Array" /><Parameter Name="index" Type="System.Int32" /></Parameters><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Copies the elements of the collection to an <see cref="T:System.Array" />, starting at a particular <see cref="T:System.Array" /> index.</para></summary><param name="array"><attribution license="cc4" from="Microsoft" modified="false" />The one-dimensional <see cref="T:System.Array" /> that is the destination of the elements copied from collection. The <see cref="T:System.Array" /> must have zero-based indexing. </param><param name="index"><attribution license="cc4" from="Microsoft" modified="false" />The zero-based index in <paramref name="array" /> at which copying begins. </param></Docs></Member><Member MemberName="System.Collections.ICollection.Count"><MemberSignature Language="C#" Value="int System.Collections.ICollection.Count { get; }" /><MemberSignature Language="ILAsm" Value=".property instance int32 System.Collections.ICollection.Count" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the number of elements contained in the collection.</para></summary></Docs></Member><Member MemberName="System.Collections.ICollection.IsSynchronized"><MemberSignature Language="C#" Value="bool System.Collections.ICollection.IsSynchronized { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool System.Collections.ICollection.IsSynchronized" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a value indicating whether access to the <see cref="T:System.Collections.ICollection" /> is synchronized (thread safe).</para></summary></Docs></Member><Member MemberName="System.Collections.ICollection.SyncRoot"><MemberSignature Language="C#" Value="object System.Collections.ICollection.SyncRoot { get; }" /><MemberSignature Language="ILAsm" Value=".property instance object System.Collections.ICollection.SyncRoot" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Docs><value>To be added.</value><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets an object that can be used to synchronize access to the collection.</para></summary></Docs></Member><Member MemberName="System.Collections.IEnumerable.GetEnumerator"><MemberSignature Language="C#" Value="System.Collections.IEnumerator IEnumerable.GetEnumerator ();" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance class System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.IEnumerator</ReturnType></ReturnValue><Parameters /><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a new enumerator for this collection.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>An <see cref="T:System.Collections.IEnumerator" /> that enumerates the collection.</para></returns></Docs></Member></Members></Type>