OGRE 14.4
Object-Oriented Graphics Rendering Engine
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OgreDeprecated.h File Reference
#include "OgreStdHeaders.h"
#include "OgreMemoryAllocatorConfig.h"
#include <deque>

Classes

struct  Ogre::deque< T >
struct  Ogre::list< T >
struct  Ogre::map< K, V, P >
struct  Ogre::multimap< K, V, P >
struct  Ogre::set< T, P >
struct  Ogre::SPFMDeleteT
struct  Ogre::SPFMNone
struct  Ogre::vector< T >

Namespaces

namespace  Ogre

Macros

#define OGRE_HashMap   ::std::unordered_map
#define OGRE_HashMultiMap   ::std::unordered_multimap
#define OGRE_HashMultiSet   ::std::unordered_multiset
#define OGRE_HashSet   ::std::unordered_set

Typedefs

template<class T>
using Ogre::AtomicScalar = std::atomic<T>
typedef std::map< int, MaterialPtrOgre::QuadMaterialMap
typedef uint16 Ogre::SceneTypeMask
 Bitmask containing scene types.

Enumerations

enum  Ogre::SceneType {
  Ogre::ST_GENERIC = 1 , Ogre::ST_EXTERIOR_CLOSE = 2 , Ogre::ST_EXTERIOR_FAR = 4 , Ogre::ST_EXTERIOR_REAL_FAR = 8 ,
  Ogre::ST_INTERIOR = 16
}

Variables

const SPFMDeleteT Ogre::SPFM_DELETE_T
const SPFMNone Ogre::SPFM_NONE