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ReactPhysics3D
v0.10.2
C++ Physics engine library
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This structure contains informations about a collision contact computed during the narrow-phase collision detection. More...
#include <include/reactphysics3d/collision/ContactPointInfo.h>
Public Attributes | |
| Vector3 | normal |
| Normalized normal vector of the collision contact in world space. | |
| Vector3 | localPoint1 |
| Contact point of body 1 in local space of body 1. | |
| Vector3 | localPoint2 |
| Contact point of body 2 in local space of body 2. | |
| decimal | penetrationDepth |
| Penetration depth of the contact. | |
This structure contains informations about a collision contact computed during the narrow-phase collision detection.
Those informations are used to compute the contact set for a contact between two bodies.