OGRE 14.4
Object-Oriented Graphics Rendering Engine
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Ogre::DebugDrawer Class Referenceabstract

Interface for visualising debugging the SceneManager state. More...

#include <OgreSceneManager.h>

Inheritance diagram for Ogre::DebugDrawer:

Public Member Functions

virtual ~DebugDrawer ()
virtual void drawBone (const Node *node, const Affine3 &transform=Affine3::IDENTITY)=0
virtual void drawFrustum (const Frustum *frust)=0
virtual void drawSceneNode (const SceneNode *node)=0
Public Member Functions inherited from Ogre::SceneManager::Listener
 Listener ()
virtual ~Listener ()
virtual void postFindVisibleObjects (SceneManager *source, IlluminationRenderStage irs, Viewport *v)
 Called after searching for visible objects in this SceneManager.
virtual void postUpdateSceneGraph (SceneManager *source, Camera *camera)
 Called after updating the scene graph in this SceneManager.
virtual void preFindVisibleObjects (SceneManager *source, IlluminationRenderStage irs, Viewport *v)
 Called prior to searching for visible objects in this SceneManager.
virtual void preUpdateSceneGraph (SceneManager *source, Camera *camera)
 Called prior to updating the scene graph in this SceneManager.
virtual void sceneManagerDestroyed (SceneManager *source)
 Event notifying the listener of the SceneManager's destruction.

Detailed Description

Interface for visualising debugging the SceneManager state.

Constructor & Destructor Documentation

◆ ~DebugDrawer()

virtual Ogre::DebugDrawer::~DebugDrawer ( )
inlinevirtual

Member Function Documentation

◆ drawSceneNode()

virtual void Ogre::DebugDrawer::drawSceneNode ( const SceneNode * node)
pure virtual

Implemented in Ogre::DefaultDebugDrawer.

◆ drawBone()

virtual void Ogre::DebugDrawer::drawBone ( const Node * node,
const Affine3 & transform = Affine3::IDENTITY )
pure virtual

◆ drawFrustum()

virtual void Ogre::DebugDrawer::drawFrustum ( const Frustum * frust)
pure virtual

Implemented in Ogre::DefaultDebugDrawer.


The documentation for this class was generated from the following file: